Options#
An Options object is a group of parameters for setting a specific component in the scene.
Tip
We build multiple classes based on this concept throughout Genesis, such as gs.options.SimOptions, gs.morphs, gs.renderers, gs.surfaces, and gs.textures. Note that many of them, although inheriting from Options, are accessible directly under the gs namespace for convenience.
gs.options.Options- Simulator, Coupler & Solver Options
- Morph
- Renderer
- Surface
- Texture
- Viewer & Visualization