gs.options.Options#
- class genesis.options.options.Options[source]#
This is the base class for all gs.options.* classes. An Options object is a group of parameters for setting a specific component in the scene.
Note
This class should not be instantiated directly.
Tip
We build multiple classes based on this concept throughout Genesis, such as gs.options.morphs, gs.renderers, gs.surfaces, and gs.textures. Note that some of them, although inheriting from Options, are accessible directly under the gs namespace for convenience.